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Bloody_Demise Site Admin

Joined: 30 Jan 2007 Posts: 264
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Posted: Sun Mar 25, 2007 5:53 pm Post subject: Units & Gold |
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Me and jman were discussing stuff about how unit income would work.
We thought of the 'villagers' that will come in from the villages give you gold, and you build what units you want, or something along the lines.
Another idea we could do, is you would have villagers your food level, and you would possibly do something else for gold (killing heros would be a minor factor) post your thoughts.
Any comments are welcome. |
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The_Dead_dk Follower
Joined: 26 Mar 2007 Posts: 249 Location: Somewhere in the Underworld or killing some people somewhere else...
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Posted: Tue Mar 27, 2007 3:50 am Post subject: |
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Not a bad idea for the heroes with peasants coming in gives cash but for the orcs, maybe some peons, a hall and a goldmine?
Regarding food I just think each player should have some food buildings (destroyable?) and the unit building should be indestructable (or destructable but would be rebuilt after X time, could work for food buildings too). _________________ Be afraid, be very afraid!! For I am DEAD!!
A DEAD tester!!! |
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Bloody_Demise Site Admin

Joined: 30 Jan 2007 Posts: 264
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Posted: Tue Mar 27, 2007 8:42 am Post subject: |
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| haha, anyways I plan on having a "main" village inside the keep, where the villagers would go, and you would have some sort of farm, or barracks either there, and/or inside of the keep on the right side. |
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Tendencies Follower

Joined: 25 Mar 2007 Posts: 218
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Posted: Tue Mar 27, 2007 2:55 pm Post subject: |
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| Another idea is that you could have Peasants / Peons mining at rocks for some gold... that's possible, right? =) |
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